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	<title>Comments on: Auriga3D Brings Quake 3 To Android</title>
	<atom:link href="http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/feed/" rel="self" type="application/rss+xml" />
	<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=auriga3d-brings-quake-3-to-android</link>
	<description>Meet Your New Android Friend.  Your Community For All Things Google Android.</description>
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		<title>By: Guardian</title>
		<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/comment-page-1/#comment-206513</link>
		<dc:creator>Guardian</dc:creator>
		<pubDate>Wed, 07 Dec 2011 09:25:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.androidandme.com/?p=2249#comment-206513</guid>
		<description>Hi there I have one problem with the installation, I bought a Samsung Galaxy S2 and created the folders as specified I coppied the files over and installed the kwaak3 file but now when I try to run the game,it gives me the START GAME and visit website screen but when I want to start the game my phone gives me an error &quot;Unable to locate /sdcard/quake3.&quot; is there any way to fix this??</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-206513' alt='Thumb up' onclick="javascript:ckratingKarma('206513', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-206513' alt='Thumb down' onclick="javascript:ckratingKarma('206513', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-206513-total" >0</span></div><p>Hi there I have one problem with the installation, I bought a Samsung Galaxy S2 and created the folders as specified I coppied the files over and installed the kwaak3 file but now when I try to run the game,it gives me the START GAME and visit website screen but when I want to start the game my phone gives me an error &#8220;Unable to locate /sdcard/quake3.&#8221; is there any way to fix this??</p>
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	<item>
		<title>By: flashmadblog</title>
		<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/comment-page-1/#comment-87984</link>
		<dc:creator>flashmadblog</dc:creator>
		<pubDate>Tue, 25 Jan 2011 04:42:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.androidandme.com/?p=2249#comment-87984</guid>
		<description>Hi i have tried it in my Galaxy 3 and it works perfect. I think i need a bluetooth controller for better movemens.</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-87984' alt='Thumb up' onclick="javascript:ckratingKarma('87984', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-87984' alt='Thumb down' onclick="javascript:ckratingKarma('87984', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-87984-total" style=";">-1</span></div><p>Hi i have tried it in my Galaxy 3 and it works perfect. I think i need a bluetooth controller for better movemens.</p>
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	<item>
		<title>By: john katana</title>
		<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/comment-page-1/#comment-53445</link>
		<dc:creator>john katana</dc:creator>
		<pubDate>Fri, 03 Sep 2010 06:30:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.androidandme.com/?p=2249#comment-53445</guid>
		<description>Good</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-53445' alt='Thumb up' onclick="javascript:ckratingKarma('53445', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-53445' alt='Thumb down' onclick="javascript:ckratingKarma('53445', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-53445-total" >0</span></div><p>Good</p>
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	<item>
		<title>By: Android and Me</title>
		<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/comment-page-1/#comment-2694</link>
		<dc:creator>Android and Me</dc:creator>
		<pubDate>Wed, 01 Jul 2009 05:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.androidandme.com/?p=2249#comment-2694</guid>
		<description>[...] the Tactel Developer Corner will be Michael Leahy.  Some of you may remember when we featured his Auriga 3D engine for Android.  He has more than proven his skills and we are excited to see what content he generates over the [...]</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-2694' alt='Thumb up' onclick="javascript:ckratingKarma('2694', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-2694' alt='Thumb down' onclick="javascript:ckratingKarma('2694', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-2694-total" >0</span></div><p>[...] the Tactel Developer Corner will be Michael Leahy.  Some of you may remember when we featured his Auriga 3D engine for Android.  He has more than proven his skills and we are excited to see what content he generates over the [...]</p>
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	<item>
		<title>By: Gammax</title>
		<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/comment-page-1/#comment-1286</link>
		<dc:creator>Gammax</dc:creator>
		<pubDate>Sun, 03 May 2009 00:11:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.androidandme.com/?p=2249#comment-1286</guid>
		<description>another Great app I am going to get when I get my g1</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-1286' alt='Thumb up' onclick="javascript:ckratingKarma('1286', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-1286' alt='Thumb down' onclick="javascript:ckratingKarma('1286', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-1286-total" >0</span></div><p>another Great app I am going to get when I get my g1</p>
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		<title>By: MichaelEGR</title>
		<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/comment-page-1/#comment-1100</link>
		<dc:creator>MichaelEGR</dc:creator>
		<pubDate>Mon, 20 Apr 2009 18:05:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.androidandme.com/?p=2249#comment-1100</guid>
		<description>There are plenty of other optimizations to do before bumping clock rate a tad.  Honestly I was rather surprised to get as high of a frame rate using a desktop originated floating point engine.   practically everything cross compiles with the use of Typhon and there are only 4 core classes changed for rendering with Android for some minor OpenGL to OpenGL ES changes; IE no display lists, change glDrawRangeElements to glDrawElements, indexing to GL_UNSIGNED_SHORT instead of GL_UNSIGNED_INT.  So, amazingly this is still pretty much is a non-optimized engine as far as Android goes. The BSP / culling system does it&#039;s job adequately to get the current frame rate.</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-1100' alt='Thumb up' onclick="javascript:ckratingKarma('1100', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-1100' alt='Thumb down' onclick="javascript:ckratingKarma('1100', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-1100-total" >0</span></div><p>There are plenty of other optimizations to do before bumping clock rate a tad.  Honestly I was rather surprised to get as high of a frame rate using a desktop originated floating point engine.   practically everything cross compiles with the use of Typhon and there are only 4 core classes changed for rendering with Android for some minor OpenGL to OpenGL ES changes; IE no display lists, change glDrawRangeElements to glDrawElements, indexing to GL_UNSIGNED_SHORT instead of GL_UNSIGNED_INT.  So, amazingly this is still pretty much is a non-optimized engine as far as Android goes. The BSP / culling system does it&#8217;s job adequately to get the current frame rate.</p>
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	<item>
		<title>By: MarcusMaximus</title>
		<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/comment-page-1/#comment-1096</link>
		<dc:creator>MarcusMaximus</dc:creator>
		<pubDate>Mon, 20 Apr 2009 16:09:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.androidandme.com/?p=2249#comment-1096</guid>
		<description>Hmm I know this might be frowned upon but thought I&#039;d give it a shot: have you tried this at all with a G1 clocked to 528MHz? Some of us with rooted phones run at that rate regularly and it&#039;d be interesting to see how the increased clock rate effects this thing&#039;s framerate..</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-1096' alt='Thumb up' onclick="javascript:ckratingKarma('1096', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-1096' alt='Thumb down' onclick="javascript:ckratingKarma('1096', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-1096-total" >0</span></div><p>Hmm I know this might be frowned upon but thought I&#8217;d give it a shot: have you tried this at all with a G1 clocked to 528MHz? Some of us with rooted phones run at that rate regularly and it&#8217;d be interesting to see how the increased clock rate effects this thing&#8217;s framerate..</p>
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		<title>By: Andrew J.</title>
		<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/comment-page-1/#comment-1093</link>
		<dc:creator>Andrew J.</dc:creator>
		<pubDate>Mon, 20 Apr 2009 12:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.androidandme.com/?p=2249#comment-1093</guid>
		<description>This is great news, good luck on your advancements.</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-1093' alt='Thumb up' onclick="javascript:ckratingKarma('1093', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-1093' alt='Thumb down' onclick="javascript:ckratingKarma('1093', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-1093-total" >0</span></div><p>This is great news, good luck on your advancements.</p>
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		<title>By: Taylor Wimberly</title>
		<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/comment-page-1/#comment-1082</link>
		<dc:creator>Taylor Wimberly</dc:creator>
		<pubDate>Sat, 18 Apr 2009 18:42:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.androidandme.com/?p=2249#comment-1082</guid>
		<description>&quot;Q3 class engine should work well for FPS on the G1&quot;

Those are the words i&#039;ve been waiting to hear.  I can&#039;t wait till we see some games released.</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-1082' alt='Thumb up' onclick="javascript:ckratingKarma('1082', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-1082' alt='Thumb down' onclick="javascript:ckratingKarma('1082', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-1082-total" >0</span></div><p>&#8220;Q3 class engine should work well for FPS on the G1&#8243;</p>
<p>Those are the words i&#8217;ve been waiting to hear.  I can&#8217;t wait till we see some games released.</p>
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		<title>By: MichaelEGR</title>
		<link>http://androidandme.com/2009/04/news/auriga3d-brings-quake-3-to-android/comment-page-1/#comment-1081</link>
		<dc:creator>MichaelEGR</dc:creator>
		<pubDate>Sat, 18 Apr 2009 18:39:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.androidandme.com/?p=2249#comment-1081</guid>
		<description>FYI. After doing a little more testing it is indeed curved surfaces / bezier patches that are killing frame rate currently and this makes sense. By turning off curved surfaces frame rate is a steady 20-45 FPS; dropping to 15 at points. Switching to VBO and perhaps even fixed point will help. Reducing patch size at long distances will help (no LOD currently) amongst other things... Q3 class engine should work well for FPS on the G1 with sparse usage of curved surfaces.. :)</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-1081' alt='Thumb up' onclick="javascript:ckratingKarma('1081', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-1081' alt='Thumb down' onclick="javascript:ckratingKarma('1081', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-1081-total" >0</span></div><p>FYI. After doing a little more testing it is indeed curved surfaces / bezier patches that are killing frame rate currently and this makes sense. By turning off curved surfaces frame rate is a steady 20-45 FPS; dropping to 15 at points. Switching to VBO and perhaps even fixed point will help. Reducing patch size at long distances will help (no LOD currently) amongst other things&#8230; Q3 class engine should work well for FPS on the G1 with sparse usage of curved surfaces.. :)</p>
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