It was a month ago when we first reported on ProjectINF from ChickenBrick Studios and the game has come a long way since then. What started as a simple shooter has turned into a full fledged multiplayer game with several team modes.
Players can now compete in either capture the flag or death match modes. The game features multiple play areas where up to 20 people can compete. Right now the games are infinite (hence the name), but I would like to see matches with winners and losers in the future.
When creating a new character, players have the choice of three classes. They can choose a Scout for speed and stealth, a Brute for fire power, or a Marine for more balance. After picking your class, each character can be customized by assigning points to speed, range, damage, armor, and regeneration.
ChickenBrick Studios has added several social features similar to what was offered in their last game (Cestos). Players can chat in a central game lobby, add friends, ignore users, and join a clan. Even though the game is in a beta stage, I see a ton of potential for organized team games.
The game is expected to be entered into the Android Developers Challenge(ADC), which finally opened their submission site this week. Users can get an early look by downloading the game from the Market now. The dev team is releasing updates at a rapid pace and values feedback from the community. The deadline for ADC2 entries is August 31st, so expect a lot more tweaking in this final week.
The only other game I have seen for ADC2 was Totemo from Hexage, which I expect will do well in the puzzle game category. We will have to wait and see what the competition does, but I think ProjectINF will make a strong showing in the arcade games category. I would not be surprised to see Bendroid, another one of our favorite game devs, also make an appearance in ADC.