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	<title>Comments on: Oops! T-Mobile Cliq ships with OpenGL bug</title>
	<atom:link href="http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/feed/" rel="self" type="application/rss+xml" />
	<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/</link>
	<description>Meet Your New Android Friend.  Your Community For All Things Google Android.</description>
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		<title>By: CLIQ updated but still outdated &#8211; Android and Me</title>
		<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/#comment-12399</link>
		<dc:creator>CLIQ updated but still outdated &#8211; Android and Me</dc:creator>
		<pubDate>Wed, 02 Dec 2009 17:35:47 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=7013#comment-12399</guid>
		<description>[...] the way back on November 2nd, we reported on a problem with the OpenGL ES implementation on the CLIQ. That story caught the attention of Motorola and and gave us a chance to [...]</description>
		<content:encoded><![CDATA[<p>[...] the way back on November 2nd, we reported on a problem with the OpenGL ES implementation on the CLIQ. That story caught the attention of Motorola and and gave us a chance to [...]</p>
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		<title>By: Dmitry</title>
		<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/#comment-10445</link>
		<dc:creator>Dmitry</dc:creator>
		<pubDate>Thu, 05 Nov 2009 17:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=7013#comment-10445</guid>
		<description>This is exactly the same problem my application has!
Come join us on anddev in solving this issue: http://www.anddev.org/samsung_galaxy_odd_opengl_es_hardware_acceleration-t8511.html</description>
		<content:encoded><![CDATA[<p>This is exactly the same problem my application has!<br />
Come join us on anddev in solving this issue: <a href="http://www.anddev.org/samsung_galaxy_odd_opengl_es_hardware_acceleration-t8511.html" rel="nofollow">http://www.anddev.org/samsung_galaxy_odd_opengl_es_hardware_acceleration-t8511.html</a></p>
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		<title>By: Justin Shapcott</title>
		<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/#comment-10000</link>
		<dc:creator>Justin Shapcott</dc:creator>
		<pubDate>Tue, 03 Nov 2009 17:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=7013#comment-10000</guid>
		<description>Only problem there is that the GPU reports support for this particular extension. Note also that the CLIQ uses the EXACT same processor as is present in the G1.</description>
		<content:encoded><![CDATA[<p>Only problem there is that the GPU reports support for this particular extension. Note also that the CLIQ uses the EXACT same processor as is present in the G1.</p>
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		<title>By: bill</title>
		<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/#comment-9995</link>
		<dc:creator>bill</dc:creator>
		<pubDate>Tue, 03 Nov 2009 16:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=7013#comment-9995</guid>
		<description>The OpenGL ES API in Android 1.6 and below is only guaranteed to be at level 1.0.  The VBO extension is not in OpenGL ES 1.0.  It is only available if the GPU on the phone adds it in.  The HTC G1&#039;s GPU includes VBO support.  It is unfortunate for developers to have to deal with anything less than OpenGL ES 1.1, because of the performance enhancing features it brings like VBO.  However, I understand Android 2.0 and above will guarantee OpenGL ES 1.1 support.</description>
		<content:encoded><![CDATA[<p>The OpenGL ES API in Android 1.6 and below is only guaranteed to be at level 1.0.  The VBO extension is not in OpenGL ES 1.0.  It is only available if the GPU on the phone adds it in.  The HTC G1&#8217;s GPU includes VBO support.  It is unfortunate for developers to have to deal with anything less than OpenGL ES 1.1, because of the performance enhancing features it brings like VBO.  However, I understand Android 2.0 and above will guarantee OpenGL ES 1.1 support.</p>
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	<item>
		<title>By: Christoph</title>
		<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/#comment-9877</link>
		<dc:creator>Christoph</dc:creator>
		<pubDate>Mon, 02 Nov 2009 18:37:17 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=7013#comment-9877</guid>
		<description>I tested a game i develop using OpenGl on the Galaxy of a friend of mine and it&#039;s about 2fps compared to &gt;60fps on the G1 or the Magic. I&#039;ll ask him next time we meet about trying a game from Hexage.</description>
		<content:encoded><![CDATA[<p>I tested a game i develop using OpenGl on the Galaxy of a friend of mine and it&#8217;s about 2fps compared to &gt;60fps on the G1 or the Magic. I&#8217;ll ask him next time we meet about trying a game from Hexage.</p>
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	<item>
		<title>By: Taylor Wimberly</title>
		<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/#comment-9869</link>
		<dc:creator>Taylor Wimberly</dc:creator>
		<pubDate>Mon, 02 Nov 2009 17:22:46 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=7013#comment-9869</guid>
		<description>What problems are you having on the Galaxy? I&#039;m sure Hexage would like to hear about it.</description>
		<content:encoded><![CDATA[<p>What problems are you having on the Galaxy? I&#8217;m sure Hexage would like to hear about it.</p>
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		<title>By: WootRoot</title>
		<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/#comment-9865</link>
		<dc:creator>WootRoot</dc:creator>
		<pubDate>Mon, 02 Nov 2009 17:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=7013#comment-9865</guid>
		<description>ups should have a cliq at my door within 5 hours so ill try it out, hopefully its only some devices (sorry nex) because i want my buka lol

i wish i could say for sure if buka was on a demo unit, i just dont remember entirely</description>
		<content:encoded><![CDATA[<p>ups should have a cliq at my door within 5 hours so ill try it out, hopefully its only some devices (sorry nex) because i want my buka lol</p>
<p>i wish i could say for sure if buka was on a demo unit, i just dont remember entirely</p>
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	<item>
		<title>By: christoph</title>
		<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/#comment-9864</link>
		<dc:creator>christoph</dc:creator>
		<pubDate>Mon, 02 Nov 2009 17:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=7013#comment-9864</guid>
		<description>Is this the same problem as on the Samsung Galaxy?</description>
		<content:encoded><![CDATA[<p>Is this the same problem as on the Samsung Galaxy?</p>
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		<title>By: EricC</title>
		<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/#comment-9862</link>
		<dc:creator>EricC</dc:creator>
		<pubDate>Mon, 02 Nov 2009 16:40:39 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=7013#comment-9862</guid>
		<description>Justin,

If you can send me those logcat logs that show the API problems, I&#039;ll get them forwarded on to the CLIQ team.

Thanks

-E</description>
		<content:encoded><![CDATA[<p>Justin,</p>
<p>If you can send me those logcat logs that show the API problems, I&#8217;ll get them forwarded on to the CLIQ team.</p>
<p>Thanks</p>
<p>-E</p>
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	<item>
		<title>By: nEx.Software</title>
		<link>http://androidandme.com/2009/11/phones/oops-t-mobile-cliq-ships-with-opengl-bug/#comment-9860</link>
		<dc:creator>nEx.Software</dc:creator>
		<pubDate>Mon, 02 Nov 2009 16:00:41 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=7013#comment-9860</guid>
		<description>I can confirm this issue on my CLIQ.</description>
		<content:encoded><![CDATA[<p>I can confirm this issue on my CLIQ.</p>
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