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	<title>Comments on: Unreal Engine coming to Android at CES?</title>
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	<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=unreal-engine-coming-to-android-at-ces</link>
	<description>Meet Your New Android Friend.  Your Community For All Things Google Android.</description>
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		<title>By: 音速工作室Android开发中心 &#187; Blog Archive &#187; Unreal 3 引擎也将被移植到 Android 平台？</title>
		<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/comment-page-1/#comment-50924</link>
		<dc:creator>音速工作室Android开发中心 &#187; Blog Archive &#187; Unreal 3 引擎也将被移植到 Android 平台？</dc:creator>
		<pubDate>Mon, 16 Aug 2010 10:07:32 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=10263#comment-50924</guid>
		<description>[...] Android and Me Related Posts:Android 将在三年内具备 PS3 的图形处理能力Facebook正式登陆Android [...]</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-50924' alt='Thumb up' onclick="javascript:ckratingKarma('50924', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-50924' alt='Thumb down' onclick="javascript:ckratingKarma('50924', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-50924-total" >0</span></div><p>[...] Android and Me Related Posts:Android 将在三年内具备 PS3 的图形处理能力Facebook正式登陆Android [...]</p>
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		<title>By: &#187; Unreal potrebbe arrivare presto su Android &#187; Android, Giochi, Google, Software, - AndroidWorld.it</title>
		<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/comment-page-1/#comment-33764</link>
		<dc:creator>&#187; Unreal potrebbe arrivare presto su Android &#187; Android, Giochi, Google, Software, - AndroidWorld.it</dc:creator>
		<pubDate>Sun, 09 May 2010 21:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=10263#comment-33764</guid>
		<description>[...] Fonte AKPC_IDS += &quot;9003,&quot;;Popularity: 2% [?] [...]</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-33764' alt='Thumb up' onclick="javascript:ckratingKarma('33764', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-33764' alt='Thumb down' onclick="javascript:ckratingKarma('33764', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-33764-total" >0</span></div><p>[...] Fonte AKPC_IDS += &quot;9003,&quot;;Popularity: 2% [?] [...]</p>
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		<title>By: Tim Sweeney talks about Unreal Engine on Android &#8211; Android and Me</title>
		<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/comment-page-1/#comment-18350</link>
		<dc:creator>Tim Sweeney talks about Unreal Engine on Android &#8211; Android and Me</dc:creator>
		<pubDate>Wed, 03 Feb 2010 04:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=10263#comment-18350</guid>
		<description>[...] for his work on the Unreal Engine. We have been following Epic Games because they showed off the Unreal Engine on an iPod Touch and then an Nvidia Tegra 2 tablet. Epic had hinted they would support another mobile platform [...]</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-18350' alt='Thumb up' onclick="javascript:ckratingKarma('18350', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-18350' alt='Thumb down' onclick="javascript:ckratingKarma('18350', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-18350-total" >0</span></div><p>[...] for his work on the Unreal Engine. We have been following Epic Games because they showed off the Unreal Engine on an iPod Touch and then an Nvidia Tegra 2 tablet. Epic had hinted they would support another mobile platform [...]</p>
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		<title>By: Strikerage</title>
		<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/comment-page-1/#comment-16048</link>
		<dc:creator>Strikerage</dc:creator>
		<pubDate>Mon, 11 Jan 2010 04:09:42 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=10263#comment-16048</guid>
		<description>Ahhhhh.  Sorry, that was me pissing on your Android phone as I&#039;m playing Need For Speed in all its full 3D glory on my Palm Pre.  You can have your clunky Droid phone, but the Palm faithful will prevail! Go Palm!</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-16048' alt='Thumb up' onclick="javascript:ckratingKarma('16048', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-16048' alt='Thumb down' onclick="javascript:ckratingKarma('16048', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-16048-total" >0</span></div><p>Ahhhhh.  Sorry, that was me pissing on your Android phone as I&#8217;m playing Need For Speed in all its full 3D glory on my Palm Pre.  You can have your clunky Droid phone, but the Palm faithful will prevail! Go Palm!</p>
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		<title>By: phact0rri</title>
		<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/comment-page-1/#comment-14945</link>
		<dc:creator>phact0rri</dc:creator>
		<pubDate>Mon, 28 Dec 2009 00:57:31 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=10263#comment-14945</guid>
		<description>I find it easier to imagine its going on the PSP, with the Minis functionality.  But I&#039;m sure it&#039;ll port to android once its a likelyhood.</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-14945' alt='Thumb up' onclick="javascript:ckratingKarma('14945', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-14945' alt='Thumb down' onclick="javascript:ckratingKarma('14945', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-14945-total" >0</span></div><p>I find it easier to imagine its going on the PSP, with the Minis functionality.  But I&#8217;m sure it&#8217;ll port to android once its a likelyhood.</p>
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		<title>By: Dave H.</title>
		<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/comment-page-1/#comment-14901</link>
		<dc:creator>Dave H.</dc:creator>
		<pubDate>Fri, 25 Dec 2009 18:23:17 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=10263#comment-14901</guid>
		<description>Agreed, that would be awesome!</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-14901' alt='Thumb up' onclick="javascript:ckratingKarma('14901', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-14901' alt='Thumb down' onclick="javascript:ckratingKarma('14901', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-14901-total" >0</span></div><p>Agreed, that would be awesome!</p>
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		<title>By: 9ooyan</title>
		<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/comment-page-1/#comment-14831</link>
		<dc:creator>9ooyan</dc:creator>
		<pubDate>Thu, 24 Dec 2009 02:56:46 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=10263#comment-14831</guid>
		<description>freakin&#039; awesome.  &#039;bout m.f. time, what what!</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-14831' alt='Thumb up' onclick="javascript:ckratingKarma('14831', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-14831' alt='Thumb down' onclick="javascript:ckratingKarma('14831', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-14831-total" >0</span></div><p>freakin&#8217; awesome.  &#8217;bout m.f. time, what what!</p>
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		<title>By: Mike Leahy</title>
		<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/comment-page-1/#comment-14786</link>
		<dc:creator>Mike Leahy</dc:creator>
		<pubDate>Wed, 23 Dec 2009 20:53:38 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=10263#comment-14786</guid>
		<description>Ahh.. I didn&#039;t hear about the UDK, but on checking up on it is a binary only release, so not applicable for porting. I&#039;d be surprised if U3 engine had source available at those costs. Yearly per seat fee and 25% royalty is somewhat high for a binary only release, but it does get the tech out there for alternative usage as promoted on the UDK page.

If there are GL2 bindings in NDK for Eclair; I&#039;d expect to see them in the SDK unless someone is being lazy. 

Also a port wouldn&#039;t be a matter of hours for something like UDK even if it was in source. There are so many components to U3 that have no alternative on Android devices; for instance NVidia PhysX engine usage, but there are probably many other constraints including that U3 is a combination of 3rd party libraries like SpeedTree and other 3rd party libraries too.  I&#039;d like to see them get the outdoor terrain part of the engine working well for instance on the IPhone 3GS, but something tells me U3 for iPhone may be an indoor only engine ala Q3 with a reduced outdoor / terrain rendering capability, etc.  It&#039;s slightly misleading giving the impression that the full U3 is coming to iPhone (or Android); though one can be hopeful.  By 3rd or 4th generation Android devices we&#039;re going to really have some fun!

So, well have to wait and see what is actually supported on the mobile version of U3. 

I&#039;m really interested in Java source level engines using the GL bindings in the SDK as compared to the NDK. That is what I think will definitely be a ways off to seeing brand new commercial game engines or ports of existing engines at the Java source level.  I&#039;ll have Auriga3D / Q3 stuff out soon, but it&#039;s just a demo of how to do 3D programming at Java source level though games easily can be made with it though it&#039;s not a one stop full game engine suite of tools like U3. I guess the cool thing with my effort is that it runs on the desktop and Android from one shared source code base and can use the LWJGL, JOGL, or Android GL ES bindings.</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-14786' alt='Thumb up' onclick="javascript:ckratingKarma('14786', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-14786' alt='Thumb down' onclick="javascript:ckratingKarma('14786', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-14786-total" >0</span></div><p>Ahh.. I didn&#8217;t hear about the UDK, but on checking up on it is a binary only release, so not applicable for porting. I&#8217;d be surprised if U3 engine had source available at those costs. Yearly per seat fee and 25% royalty is somewhat high for a binary only release, but it does get the tech out there for alternative usage as promoted on the UDK page.</p>
<p>If there are GL2 bindings in NDK for Eclair; I&#8217;d expect to see them in the SDK unless someone is being lazy. </p>
<p>Also a port wouldn&#8217;t be a matter of hours for something like UDK even if it was in source. There are so many components to U3 that have no alternative on Android devices; for instance NVidia PhysX engine usage, but there are probably many other constraints including that U3 is a combination of 3rd party libraries like SpeedTree and other 3rd party libraries too.  I&#8217;d like to see them get the outdoor terrain part of the engine working well for instance on the IPhone 3GS, but something tells me U3 for iPhone may be an indoor only engine ala Q3 with a reduced outdoor / terrain rendering capability, etc.  It&#8217;s slightly misleading giving the impression that the full U3 is coming to iPhone (or Android); though one can be hopeful.  By 3rd or 4th generation Android devices we&#8217;re going to really have some fun!</p>
<p>So, well have to wait and see what is actually supported on the mobile version of U3. </p>
<p>I&#8217;m really interested in Java source level engines using the GL bindings in the SDK as compared to the NDK. That is what I think will definitely be a ways off to seeing brand new commercial game engines or ports of existing engines at the Java source level.  I&#8217;ll have Auriga3D / Q3 stuff out soon, but it&#8217;s just a demo of how to do 3D programming at Java source level though games easily can be made with it though it&#8217;s not a one stop full game engine suite of tools like U3. I guess the cool thing with my effort is that it runs on the desktop and Android from one shared source code base and can use the LWJGL, JOGL, or Android GL ES bindings.</p>
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		<title>By: sha</title>
		<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/comment-page-1/#comment-14771</link>
		<dc:creator>sha</dc:creator>
		<pubDate>Wed, 23 Dec 2009 10:17:21 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=10263#comment-14771</guid>
		<description>and If their engine is a pure C/C++ one, the Android port is a matter of hours, not days or weeks</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-14771' alt='Thumb up' onclick="javascript:ckratingKarma('14771', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-14771' alt='Thumb down' onclick="javascript:ckratingKarma('14771', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-14771-total" >0</span></div><p>and If their engine is a pure C/C++ one, the Android port is a matter of hours, not days or weeks</p>
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		<title>By: sha</title>
		<link>http://androidandme.com/2009/12/news/unreal-engine-coming-to-android-at-ces/comment-page-1/#comment-14770</link>
		<dc:creator>sha</dc:creator>
		<pubDate>Wed, 23 Dec 2009 10:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://androidandme.com/?p=10263#comment-14770</guid>
		<description>There&#039;s OpenGL 2.0 bindings in the 2.0 NDK (check the eclair snapshot in AOSP)</description>
		<content:encoded><![CDATA[<div class="CommentRating"><a class="rate-up" id='up-14770' alt='Thumb up' onclick="javascript:ckratingKarma('14770', 'add', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_');" title="Vote Up" >Thumb up</a><a class="rate-down" id='down-14770' alt='Thumb down' onclick="javascript:ckratingKarma('14770', 'subtract', 'androidandme.com/wp-content/plugins/comment-rating-pro/', '5_16_')" title="Vote Down" >Thumb down</a> <span id="karma-14770-total" >0</span></div><p>There&#8217;s OpenGL 2.0 bindings in the 2.0 NDK (check the eclair snapshot in AOSP)</p>
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