Jan 06 AT 9:57 AM Nick Gray 8 Comments

Hands on with the NVIDIA Tegra K1

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The new 192 core Tegra K1 processor is bringing desktop computing power to mobile devices. And, in doing so, solves a serious problem game developers are facing. Modern games are cinematic, but mobile devices currently don’t have enough power to reproduce what the developers envision. Developers have the option of reducing production value or delivering a less immersive experience on mobile. With Nvidia TEGRA K1, that issue will no longer be stand.

Epic Games will be porting their Unreal Engine 4 to the Tegra K1 – essentially giving K1 powered devices the same graphical capabilities as an Xbox 360 or PS3 or three times the performance as the A7 chip used in the iPad.

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After Nvidia’s announcement, we had to opportunity to see what the NVIDA Tegra K1 has to offer in person. NVIDA showed off a half dozen demos, highlighting the chip’s raw graphical computational power. The visuals and immersive 3D scenes the NVIDA Tegra K1 can produce are on par with what you’d expect from a last generation gaming console.

For now, NVIDIA is not sharing when the Tegra K1 will be featured in commercial products. We’re assuming the Lenovo ThinkVision 28 with its “latest NVIDIA Tegra processor” may be one of the first Tegra K1 powered devices to hit the market in early July, but all we got from NVIDIA was the standard “no comment.” Hopefully the company can convince a few OEMs to use the Tegra K1 in upcoming phones and tablets. We’d love have console quality gaming titles at our fingertips at all times.

Nvidia Tegra K1 hands-on demo

Nick is a tech enthusiast who has a soft spot for HTC and its devices. He started HTCsource.com (the first HTC blog) back in 2007 and later joined the Android and Me family in the summer of 2010.

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