nVidia’s cloud GPU

Posted May 17, 2012 at 4:12 pm in Threads > Apps & Games

Is nVidia’s new cloud GPU the answer to quality mobile games? Onlive is great, but the few times I’ve used it on a mobile (cell and tablet), there is lag and inconsistent graphics due to bitrate changes.

Will this technology, coupled with Tegra mobile processors, allow the best mobile gaming experience? Maybe beyond gaming to full-blown CAD and 3D rendering?

Will Steam jump on the cloud-gaming bandwagon!!?

Please comment with your thoughts.

EDIT: With powerful mobile GPUs and even more powerful cloud GPUs, would they be able to create a hybrid (a la HybridPower from a few years ago) to balance battery and visual integrity?