Windows 8/RT: Sleeper threat to Android Gaming

Posted Aug 17, 2012 at 10:58 pm in Threads > Games

There is big discussion these days on how it is a return to a golden age for PC gaming. The current gen of console systems are long in the tooth and what was once cutting edge hardware has been overshadowed by the improvements in, inexpensive PC components. I’m personally more likely these days to see what’s on Steam then to pop in and check out the releases for my Xbox. It’s just too easy to d/l what I want to play and run it on a better system then my xbox currently is.

With that and Intel based Windows 8 tablets coming out on what appears to be nice looking and usable hardware, and Microsoft’s insidious push to move everyone forward to their new paradigm, could Windows 8/RT tablets actually be a sleeper in gaming development?

I know there has been a lot of inflammatory statements from some CEOs of game companies stating how horrible Windows 8 will be for game development, but Microsoft would easily work with them to ease those problems.

Android has always had the problem of hardware diversity, which means developers couldn’t be certain that their games would work on all, or even most of the devices out there. Microsoft has a very good track record of getting the hardware makers on board on creating robust drivers ensuring that software written for Windows, would work on anything hardware running it.

I’ve already found there to be a lack of higher end games that I want to play on Android, would a solid launch of Windows 8/RT tablets like the surface, dig in even more then iOS into the game development for Android?