Dec 02 AT 1:39 PM Dima Aryeh 11 Comments

Meizu MX4G to feature 5.5-inch, 2560×1536 display

Meizu Store

Meizu has always been an ambitious company, releasing surprisingly high-end smartphones for fairly low prices in China. The latest device, the Meizu MX3, was a powerhouse with an Exynos Octa processor. The MX3 was just released in late September, but Meizu is already talking about its successor just two months later.

Jack Wong, Meizu CEO, announced one of the features of the next device, called the Meizu MX4G. The device will feature a 5.5-inch screen like the Samsung Galaxy Note 3, but with a resolution of 2560×1536. That’s over 540 pixels per inch, which is an incredibly dense panel. They better make it beautiful!

Obviously, such a panel will have many drawbacks. Power consumption must be really high when boosting the resolution by that much. Plus, the GPU will need to be quite strong to display content at that resolution. Because this device won’t come out until late next year, it will be using something next gen so that shouldn’t be an issue.

But my biggest concern is that people won’t be able to tell the difference between 1080p and 1536p. It’s already very difficult to see individual pixels in displays when you try, but during normal viewing habits, I don’t know what kind of difference it will make. Will it be worth the downsides? We’ll see. But I’m still excited for technological innovation. Do you want a phone with a 2560×1536 display?

Via: Pocket Now

Source: CtechCN (translated)

Dima Aryeh is obsessed with all things car and tech. His time is split between gaming and fixing his racecar. He also does photography in his spare time.

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  • Troik

    better is always better, right? But truth be told, if you can’t tell it’s higher res, then what’s the point?

    People are still telling me that 1080p on a 65inch TV is “hi-res”. I enjoy 1080p on my Nexus7 because it means I can watch my movies without scaling, but pushing the resolution on smaller smartphones is just their attempt to find selling points, it’s really not needed for years and years to come, if ever.

  • SGB101

    I’m all for progress, but why?

  • tma

    more is better, if it won’t be good for one device, it will help industry to grow, if it won’t be good for battery, or GPU won’t handle such device, stronger GPU, or battery will be made and so on… So for the industry it will be good step in future, for company we will see, for the nexus 7 price I would buy such device, if it will cost more, I would hold because of unknown for me brand…

    • Dima Aryeh

      I’ll pretty much agree with this 100%. It’s good for the industry, even if I don’t buy it because I don’t need it.

    • Kevin

      You make a good point however battery capacity needs to significantly offset the power usage increase. Smartphones keep becoming more powerful but battery life largely remains the same.

  • Richard Yarrell

    It better have a 4000mAh battery otherwise it’s a failure from the start.

    • squiddy20

      By that logic, your “bitch slapping” Note 3 was a “failure from the start” with its 3200 mAh battery. What a tool.

  • redraider133

    And to think I couldn’t even see pixels with my 1080p device. I like this but hope the battery goes along with it, because this could put a huge strain on battery and processor.

  • Bart

    I guess I’ll be the “stick in the mud” here and say I don’t see the point. First is the level of “usability.” This device adds nothing to that level; and, in fact, may detract from usability as mentioned by others concerns over battery life. Next is the level of “rich user experience.” Again, a user with 1536p won’t have a noticeably greater viewing experience than one with 1080p. Pressing the envelope of “what’s possible” is always interesting, but in terms of practical marketing, I just don’t see it. I guess if nothing else, I guess it gives the mfgr and buyer bragging rights.

  • Mohak

    5.5 is a but bulky, 4.X look much practical.

  • http://no stokis

    i see higher resolution and ppi innovation in small displays as important thing in other technology fields, like head mounted displays, for example Oculus Rift virtual reality headset. Oculus Rift needs 4K resolution in 5,5″ display, so innovation in mobile displays is good for Oculus Rift.

    But for mobile phones, i can’t see the need for higher resolution as 1080p, and 4k actually is totally useless in 5,5″. But i can 100% guarantee that there will be 4K displays in 2015 or 2016.