Gaming exclusives, mostly everyone has heard of them at this point in time. We have THD (Tegra exclusives), Xperia Play exclusives, Qualcomm GameCommand, and games with specific features only available for Samsung devices. There are even games exclusive to different app stores like Amazon, or Getjar.
Sure, we do have an alternative to play these games, even if you don’t own a device with the correct hardware. Chainfire3D is a great alternative, but this solution is only for root users, and can be quite confusing to the average gamer.
This whole experience can be a mess to the average user. Most of the great graphic intensive games, start out, or stay as exclusives. But the real question is why? Does this end up making the developers more money, than if they were to release it for multiple SOC’s at the same time? Making games exclusive tends to cause a lot more problems than it solves, most games that do this are harder to find, and they can be available in multiple different markets. We can’t just search the Play Store and expect to find them all. Most of the hype tends to fade away after the first few months. By the time most exclusive games are available, I have likely forgotten about them.
Does this need to change? Or do you feel like this is a benefit for buying a device with a specific SOC?